\Dataġ4:02:21:581 | RL | DEBUG | +0 | Absolute path is G:\Frontends\HyperSpin and Rocket Launcher\RocketLauncher\Dataġ4:02:21:582 | RL | DEBUG | +0 | getFullPathFromRelative Called ġ4:02:21:582 | RL | DEBUG | +0 | Converting path to absolute.ġ4:02:21:582 | RL | DEBUG | +0 | Relative path after processing is. \Mediaġ4:02:21:581 | RL | DEBUG | +0 | Absolute path is G:\Frontends\HyperSpin and Rocket Launcher\RocketLauncher\Mediaġ4:02:21:581 | RL | DEBUG | +0 | Relative path after processing is. From what I understand including the troubleshooting log helps, hope I get this right:ġ4:02:21:578 | RL | DEBUG | +0 | setLogMode Called ġ4:02:21:581 | RL | DEBUG | +2 | splitPath Called ġ4:02:21:581 | RL | DEBUG | +0 | Splitting path.ġ4:02:21:581 | RL | DEBUG | +0 | Will return : Gdip.ahk|G:\Frontends\HyperSpin and Rocket Launcher\RocketLauncher\Module Extensions|ahk|Gdip|Gġ4:02:21:581 | RL | DEBUG | +0 | getFullPathFromRelative Called ġ4:02:21:581 | RL | DEBUG | +0 | Converting path to absolute.ġ4:02:21:581 | RL | DEBUG | +0 | Relative path after processing is. Ideally, I would very like to get this up and going using database that was generated in RL so I can easily match my downloaded media to existing name of my roms.īeing that this is my first time reporting an issue, I hope that I have shined enough of a light on the situation. There I got a different message which stated, "Error Running Game: Path does not exist." Instead of getting error message listed above the process instead launched to the ScummVM emulator. When making the change I received different results. Regardless, for testing purposes, I once again used the original database I downloaded from HS as well as the the previous set of roms I was working. xml file so that the name listed in the file matched my rom set as in the atlantis-fm example I discussed earlier.īeing that I am now using a database that completely matches my rom set, I wouldn't think that it would be an issue in regards to naming convention. When I originally had this setup and going, I resolved this issue by somehow changing the name of either my roms or the. Also turn off Fade to see if you are hiding your problem." Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. "There was an error waiting for the window "ahk_class SDL_app" to become active. When attempting to launch a game, I would get the following error message: * In learning from other research I have also changed: If there are any additional commands that need to be included in that file, I'm not exactly sure what they are. I created the ZipMapping.ini file in the ScummVM modules folder and laid it out like this: I am not certain I took all the steps needed for Rom Mapping, so I'll discuss how I set it up: *In looking at the module notes I made the following adjustments: With the advancements provided with the EmuMovies Sync program, I created this database so I could easily download movies and media that would reflect the name of the roms as they are rather than having to change the roms to to match the media. *I generated a database based on my game path rather than using DB provided on HS. Example: Indiana Jones and the Fate of Atlantis (CD FM Towns) rather than atlantis-fm *The rom set I'm using is from Pleasuredome that uses the full game title rather than the condensed version. Although I have had some pointers to help lead me in the right direction, I can't seem to get results I'm looking for in regards to my particular set-up. I have conducted a lot of research through the provided module notes, through the forums on this site, and through various google searches. Since that time both the module and my set of roms have been updated. I supposed it would be best to explain that I had at one time had this working with a different module and different set of roms. Any help I could get in resolving this would be greatly appreciated. In writing this up I just wanted it to reflect all of the steps I had taken thus far to resolve the matter on my own. I was hoping that I might be able to get some help with getting ScummVM to work with RL.īefore I press on I would just like to an apologize, as I know my detail of the situation is a long.
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